How to create your first Airsoft Run event
Step 1 - Register
Go to the Organiser panel
and register to become an event organiser
After registration proceed to creating your first field of battle
Step 2 - Creating your battle field
- Go to fields and press „create a new field“
- Upload a field image
- Give your field a name
OPTIONAL, but recommended if you intend to use this field more than once
Create zones(These will be later assigned for spawns, objectives, quests and danger zones):
- Find your field on the map
- Using the draw polygon or draw circle functions you will need to draw areas
- It is required to have at least 2 spawn points and 1 objective point
- Set a center for your field and a parking location
- Name your areas (Use easy to understand names, because you will need to assign functions to
them)
For the game to be more fun and immersive it is recommended to add more objectives, quests (Points
of interest), fortresses and some danger zones (a perimeter for the field where teams lose points
if players get out of the pre defined field bounds)
Pro Tip 1: Don't forget to leave a path to theparking location.
Pro Tip 2: Make your areas slighty larger if your event is in a forest (GPS is not accurate in
forests)
Step 3 – Creating an event
- In the games tab, Press „new game“
- Upload event cover picture
- Choose a game (event) name
- Add game description
Configuring your field
- Assign functions for the areas you have drawn with circle or polygon tool when creating a
field:
- Spawns
- Objectives
- Quests
- Fortresses
- Danger zones
Game mode (Domination)
- Assign areas to become Domination objectives
- Give your teams names, tags and colors. Then assign them to the spawns to areas which you
want to become spawns. Setting a password to join is not neccesary.
- Assign areas to become team fortress areas ( Capturing an enemy teams fortress gives as much
points as a domination zone, but standing in your teams fortress doesn‘t give any points)
Phases
- Phases control how your event will be played, and what zones will be available for what
time. This also applies to Quests, Fortress areas and danger zones
- Add active zones to phases and set the time how long each phase will be active
- Include all your objectives, danger and quest zones to each phase that you want that zone be
to be active on
Settings (Advanced)
- Set player health and bleeding damage
- Set damage from danger zones
- Set time it takes to respawn on being shot, players will start to bleed with X bleeding damage
per second. They can get revived by scanning a medic's QR code. If they bleed out to 0 health,
they will die. Set this number to the amount of seconds you want them to wait for medic.
Standing in danger zones also reduces players health. Players with lower health will have less
time to be revived after being shot